Safeguard the Intellectual Property (IP) rights of the invention/design. Display outstanding invention/design produced by researchers. OBJECTIVES This year s event objectives are to: Nurture creativity and innovation thinkers amongst researchers. iidex2017 s theme, Innovate to Inspire, is set to boost innovation culture amongst students and researchers, encourage collaboration between the academia and industries as well as commercialise innovation and invention. The objective of iidex2017 is aligned with the third thrust of the National Higher Education Strategic Plan which is Enhancing Research and Innovation. Recommendations for enhancing educational approaches to digital literacy and entrepreneurship will be provided to public authorities.5 INTRODUCTION Invention, Innovation & Design Exposition (iidex2017) is an annual International Exhibition and Competition organised by Universiti Teknologi MARA (UiTM). All of the material will be permanently available on the e-learning platform so that schools who were not involved can benefit. Coding equipment and support will continue to be offered to the schools free of charge after DigiMe ends. The project will conclude with a virtual exhibition featuring short videos on coding made by teachers and pupils. Along with the digital network, it helps teachers improve the digital literacy of their colleagues and pupils who have not taken part in DigiMe. The platform has been promoted in schools and is to be made available in Czech, English and German to ensure widespread use. The e-learning platform hosts teaching materials, worksheets and video tutorials. Webinars for teachers cover subjects such as digitalisation and distance learning. In Vysočina, DigiMe works with 15 schools, supporting teachers and pupils in digital thinking and launching digital school projects. A total of 28 long-term projects have been initiated, many of which enable teachers and pupils to learn about digital tools together. In South Moravia, activities include half-day workshops for primary school classes on the use of digital technologies. The teachers learned how to use the programming tool micro:bits in their daily teaching. The pupils met IT role models, who explained what they do and how they got into IT. Face-to-face and online workshops have taken place in Vienna, during which teachers and pupils learned how to code and use videoconferencing tools. Ideas and methods are formulated with participating schools and approved by teachers.Įach project partner decides on their own approach to the activities in their region. They provide input to DigiMe and promote the programme. These include technical universities, science centres, non-profit associations and media and digital literacy bodies. This should generate economic growth in urban and rural areas of the participating regions and promote equal opportunities for pupils, regardless of their socio-economic background or gender.Īctivities are based on cooperation between the project team and local strategic partners. Promoting IT careersĭigiMe aims to foster innovation and entrepreneurship among pupils and make IT jobs more attractive to them. The school partnerships aim to build a sustainable network and share their project experiences. Once the pandemic is over, cross-border visits will be possible. Due to the COVID-19 pandemic, exchanges between the schools take place exclusively online. In addition, primary and secondary schools in both countries are connected via a digital network. Led by trained facilitators, DigiMe workshops let pupils from urban and rural areas take their first steps in coding and robotics, develop their own digital ideas, learn about digitalisation and job opportunities, and meet young – mainly female – role models from local IT companies.
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